I didn’t want to dilute the rules thread on this topic, but I did want to address a quote from there.
I politely disagree with the above assertions. But, I’m going to pull a So-crates on this one, and instead of just spelling out the answer, ask you to do some homework and come up with your own answers.
Up front: I’m really, truly not picking on you or being a jerk. I think there are a lot of complications here that you haven’t considered, and seeing how you work through the following (please show your work, heh) will help generate understanding.
Here’s the full rules text of Hollow:
If the last line in Hollow was not present, what is the state of the replaced model once it is no longer on the table?
Does that cause any bookkeeping complications for the Skorne player? (There’s no way to ask this question without giving away the answer, but consider this anyway.)
We’ll limit the rules discussion as much as possible, and discuss only Mordikaar’s card itself. Do the answers to #1 and #2 cause any edge cases or any potential oddities or annoyances with only Mordikaar’s rules alone?
This rule should prevent the player from “double-dipping” (getting two benefits from the same action) by both collecting the trooper model’s soul and getting a free Void Spirit. Where in the timing chart is it possible to do this?
As written, the model is destroyed by Hollow. Is that an issue? Is there precedent for such a situation in other game rules?
- If the last sentence was not present, and model was not destroyed by Hollow, can you think of any complications that might arise? On the Skorne player’s side, limit the analysis to only Mordikaar’s card and the key soul-collecting models in the Immortals army.
On the opposing player’s side, consider the following use cases:
a) Berserk on Prisoner 102822.
b) Any model with a Harpoon-style weapon. (For argument’s sake, Aiakos 2 triggers Skewer on his Harpoon.)
d) Deathly Domination (Sacral Vault and others)
e) Eruption of Ash (Thamarite Archon and others)
Not all of these are necessarily pertinent, and indeed some have very straightforward answers.
But, can you spot the common oddity among all the rule resolutions?
- Last but not least, and given all of the above: how could the rule be rewritten to accomplish the main idea (enemy kills your dude, a Void Spirit pops out, the Skorne player doesn’t double-dip and get a soul/corpse token along with a free Void Spirit), without the rule becoming an essay, and without it creating undefined game states?