Rough Terrain and Forced Movement

Here’s a clarification I’d like. Let’s say a model is thrown or slammed into a forest. My feeling is that the slam distance would be reduced by 2, but the throw distance would be unaffected. Is that correct? I also believe that pathfinder wouldn’t ever even come into play here.

Additionally, when there’s a throw, the thrown model can be thrown OVER any intervening model, regardless of base size, right? It’s a place not a push.

Rough terrain only applies to advancing, not other types of movement.

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As to being Thrown, you stop if you hit a model with an equal or larger sizes base.

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Thanks very much to Malkav for the rules quotes! :slight_smile:

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Thanks. Perfect answers.

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