How do simultaneous attacks (like Caine1 feat) interact with the Shield Guard rule? Can a model that was killed by an attack still use Shield Guard on a different model, before it is removed from the table?
I think it works like this:
I do each simultaneous attack, completely resolving each single attack (which could be Shield Guarded by a not yet killed model), then removing the killed model after each individual attack. Simultaneous only means that any after-damage special rules (like gaining souls or placing ghosts) are delayed until after all the simultaneous attacks has been completely resolved. Removing the model is itself not an after-damage special rule.
But several opponents have argued that since the attacks are simultaneous, the models are not actually removed from the table until after all the simultaneus attacks have been resolved, putting models in some about-to-die-but-still-alive state, allowing them to Shield Guard even if they have been killed.
I think perhaps the confusion happens because if you have simultaneous attacks, you must for practical purposes leave dead models in place on the table so that you can determine range and positions for any after-damage special rules. But the models are still actually removed from the table and unable to Shield Guard once they have been killed, right?
Simultaneous wording:
āWhen resolving simultaneous effects, completely resolve all attack and damage rolls before applying any of the targetās special rules triggered by suffering damage, being destroyed, or being removed from play.ā