Blackclad Career Options (FMF Ruleset)

Career Option: Blackclad Stone Mage (Gun Mage) [non-canon]

Prerequisites: Human, Gifted, Member of the Circle Orboros, Starting Career

Only a character who begins the game with the Gun Mage career can be a Blackclad Stone Mage.

A character taking this option:

  • Begins the game with the Craft Rune Stone Shot ability but not with the Craft Rune Shot ability.
  • Begins the game with the Thrown Weapon 1 military skill but not with the Pistol 1 or Rifle 1 skills.
  • Begins the game with the Lore (Orboros) 1 occupational skill but not with the Intimidation 1 skill.
  • Begins the game with the Rune Stone Shot: Accuracy, Rune Stone Shot: Brutal, and Rune Stone Shot: Thunderbolt spells (see note on blackclad stone mage spells) but not with the Rune Shot: Accuracy, Rune Shot: Brutal, and Rune Shot: Thunderbolt spells.
  • Begins the game with a rune inscription kit, a rune stones bandolier, 10 (regular) rune stone shots, and 25gc but not with the Gun Mage’s starting assets.

New Abilities

Craft Rune Stone Shot

Prerequisites: None

A character with this ability and a rune inscription kit can cast his own rune stone shots. The character must inscribe the stone by hand. A character can craft up to five rune stone shots in an hour. In order to cast a razor sharp rune stone shot, the character also needs Craft (stoneworking) 1 or higher.

Rules

Blackclad Stone Mage spells

Blackclad Stone Mages use the Gun Mage Spell list (Core Rules, p. 235) with the following modifications:

  • Rename all “Rune Shot” spells to “Rune Stone Shot” spells.
  • Replace all mentions of “rune shot ranged attacks” (and similar phrases) with “rune stone shot ranged attacks”.
  • Replace all mentions of “Steam 'Jack” with “Warbeast” (e.g. in the Fire Group, Guided Fire, and Rune Shot: Iron Rot spells).
  • Replace all mentions of “the POW of the ranged weapon” with “the POW of the ranged weapon + STR” (e.g. in the Rune Shot: Trick Shot spell).

Blackclad Stone Mages and Rune Stone Shot spells

Blackclad stone mages are arcanists who channel their magic through special cast rune stone shots. Stone Mage is not a tradition, and a stone mage can be either a will weaver or a harnesser (if he also has a Warlock career). A stone mage uses his magic to toss magically imbued rune stone shots using the Thrown Weapon military skill. In order to ready a rune stone shot for throwing, the stone mage has to draw it with one hand. He then uses his other hand to charge it with rune stone shot spells. After accelerating the rune stone shot with his magic, in order to make another shot, the stone mage has to spend a full action to pull a new rune stone shot. If he has a rune stone shot bandolier equipped, he can choose to spend a quick action instead.

Rune Stone Shot spells

Rune stone shots are specially inscribed stones designed to harness the arcane energies of a stone mage. Many stone mage spells are defined as rune stone shots. These spells are cast onto the readied rune stone shot before the stone mage fires it, thus charging the shot with arcane energy.

Rune stone shot spells must be cast the turn they take effect and affect only the character’s next rune stone shot. If the character casts a rune stone shot spell and does not make an attack, the spell expires at the end of the turn. Unlike other spells, casting a rune stone shot spell does not require a quick action and any number of rune stone shot spells can be cast on a single rune stone shot. Although the stone mage can empower a single rune stone shot with multiple spells, he can empower each rune stone shot with the same spell only once and can empower each rune stone shot only with a single rune stone shot spell that has an AOE. A target directly hit by a rune stone shot attack suffers the effects of the ranged attack along with any spell effects the rune stone shot was empowered with.

Rune Stone Shots

A selection of the available rune stone shots is given in the gear section (see below). A stone mage can craft his own rune stone shots with the Craft Rune Stone Shot ability (see below).

New Gear

Bandolier, Rune Stones

Cost: 10gc

Description: This simple leather cross-belt features ten to twelve leather slots suitable for holding rune stones, thereby enabling easy access to the ammunition. These bandoliers are especially favored by Blackclad stone mages.

Special Rules: A character with a rune stones bandolier can draw and align a rune stone shot as part of the same quick action.

Razor Sharp Rune Stone Shot

Cost Ammo Effective Range Extreme Range Skill Attack Modifier POW AOE
5gc 8" Thrown 0 6

Description: A razor sharp rune stone is a sharpened light stone that can be thrown by a Blackclad Stone Mage’s magic.

Special Rules: Add the thrower’s STR to the POW of the damage roll.

Rune Inscription Kit

Cost: 50gc

Description: This portable kit contains all the tools needed to inscribe magic runes (Wild Adventure p. 49). The kit can be used to work with steel (Craft (metalworking)), stone (Craft (stoneworking)), bone or wood (Craft (woodworking)).

Rune Stone Shot

Cost: 0gc

Ammo Effective Range Extreme Range Skill Attack Modifier POW AOE
8" Thrown 0 4

Description: A rune stone is a light stone that can be thrown by a Blackclad Stone Mage’s magic.

Special Rules: Add the thrower’s STR to the POW of the damage roll.