Morgan's Iron Kingdoms Gearbooks (FMF Ruleset)

Vennon spewer(helljack only)

Cost: never for sale

Type: ranged

Location: arm

Ammo: 10

Effective range: 60’(spray10")

Maximun range:-

Attack modifier: 0

POW: 12

AoE: -

Description: the twisted cryxian version of a flamethrower, a profane weapon capable of horrific damage with caustic substances, theorized to have been an upscaled version of the Sludge cannon common on the monstrosities known as defilers.

Special rules: This weapon deals corrosion type damage

This weapon can only be fired once per round, switching its fuel tank takes thirty minutes outside of combat, and can be made by any character with mechanikal engineering without a roll.

This weapon can use one of three types of toxins, if they are mixed they lose their special effects:

-Corrosive: this weapon has continuous corrosion effect, each spray shot costs 10 gc

-Black ink: this weapon on a critical hit blinds the target hit for a round, each spray shot costs 5 gc

-Withering: models hit receive -2 ARM for one round, each spray shot costs 15 gc

To mount this weapon it must replace the arm of a heavy warjack, by the nature of the cryxian technology, if those blasphemous objects can be called such, each weapon is made for an specific helljack, not chassi but individual helljack, to mount this weapon to the jack it was designed for it takes four hours of work and a mechanical engineering roll of 14, for another helljack made by the same necrotech the difficulty is 15 and for a helljack of another maker or non cryxian steamjack the difficulty is 16, in case of a failure the test may be undertaken in an hour work.

Replacing the arm cost 60gc if it is for another helljack of the same maker, there is an additional 50 gc tax and for a helljack of other makers or non cryxian steamjack there is an additional 100gc tax, unless it is made by the character itself then it incurs no cost.

Sludge cannon

Cost: never for sale

Type: ranged

Location: head

Ammo: 6

Effective range: 48’(spry8")

Maximun range:-

Attack modifier: 0

POW: 12

AoE:-

Description: this blasphemous weapon is normally employed by defiler bonejacks, a small barrel with hoses coming out of it, with a wide bore with a muzzle shroud, mounted unusually on a ‘jack’s head instead of its arm.

Special rules: This weapon deals corrosion type damage

This weapon can only be fired once per round, switching its fuel tank takes thirty minutes outside of combat, and can be made by any character with mechanikal engineering without a roll.

This weapon can use one of three types of toxins, if they are mixed they lose their special effects:

-Corrosive: this weapon has continuous corrosion effect, each spray shot costs 10 gc

-Black ink: this weapon on a critical hit blinds the target hit for a round, each spray shot costs 5 gc

-Acidic: models hit receive -2 ARM for one round, each spray shot costs 15 gc

To mount this weapon it must adapt the head of a ‘jack, by the nature of the cryxian technology, if those blasphemous objects can be called such, each weapon is made for an specific ‘jack, not chassi but individual ‘jack, to mount this weapon to the jack it was designed for it takes four hours of work and a mechanical engineering roll of 14, for another ‘jack made by the same necrotech the difficulty is 15 and for another steamjack the difficulty is 16, in case of a failure the test may be undertaken in an hour work.

Adapt the head cost 60gc if it is for another ‘jack of the same maker, there is an additional 50 gc tax and for a ‘jack of other makers or non cryxian steamjack there is an additional 100gc tax, unless it is made by the character itself then it incurs no cost.

I elected to fuse the sludge cannom and black ink weapons since they were nearly identical and only diferential was one having continous corrosion and the other crittical blind, and added a nice third option

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