Having been playing the IK: Requiem campaign setting for over a year now, my biggest gripe is that there is not a comprehensive list of languages in the setting. The following is a list of the languages I have found referenced, either in the campaign setting, monsternomicon, or somewhere else.
The languages are a mess in this setting. In the Monsternomicon some Farrow are listed as speaking âCommonâ and the Deathless lists Caspian, Khardic, Ryn, Thurian, and Tordoran, which I havenât even seen referenced anywhere else.
In the core book, Rhul Dwarves donât even have a language section, and there are several entries in Monsternomicon that lack Languages as well. We know that the Slaughterhouse canât speak, but the line item for Languages is missing, whereas with other creatures it is just âââ.
In the core book under Humans - Khador it calls out that the Umbreans are a culturally distinct group, which assumes a unique language, yet doesnât specifically mention the language.
Iâd really like to see a comprehensive language list produced, with notes indicating which people(s) generally speak it and where it is primarily spoken. Having party members that donât all share the same languages makes it interesting for role playing but when players and the DM donât even know what languages are potentially available, everything just gets homogenized for the sake of ease.
Those are the old, now extinct predecessors of the modern day Cygnaran, Khadoran, Llaelese and Ordic, as spoken in the days of the Orgoth. The Deathless remembers the languages as they were spoken during his living life.
Thurian and Tordoran are modern languages, though it would be appropriate to say the Deathless speaks older versions. The GMâs Toolkit has a list of languages on pages 35-39 and some description. Its worth noting that Goetz can geek out on linguistics a bit (as can I - linguistics degree and all that), and the languaes are organized into families. For my part (freelancer since B&B), I brought that out when writing the Satyxis race for 5e and creating a few pieces of vocabulary.
Rhul-Runic (religious Rhulic) & Dohl-Rhulic (everyday/spoken Rhulic)
Havaati, Kadesh, Soresh (Skorne dialects)
Quor-Gar (Gatormen)
Blaati (Efaarit)
Language of the Giants (no name given, variant of âBemothâ, perhaps)
Blighted Aeric (no official name given, written only, Everblightâs corruption of Aeric to suit his purposes)
TâKra (language of the dragons)