Iron Kingdoms - Timeline and chronological fiction

About

Hello, and welcome to the Iron Kingdoms. This post and the linked Legacy Fiction posts are intended as an archive of the history of the Iron Kingdoms and it’s narrative fiction from before Iron Kingdoms: Requiem. The final event on this timeline, and the newest fiction to be posted to the Community, is part two of the Henge Hold Scrolls, covering the final moments of the Claiming in 612 AR. For any events after 612 AR please see the Iron Kingdoms: Requiem books or the Warmachine App on iOS and Android.

Additionally, here’s some general links to sources of Iron Kingdoms fiction. I hope to get all of these on the timeline as soon as I am able:

No Quarter PDFs on the Privateer Press Store
DriveThruRPG has epubs of most, if not all, of the work published under the Skull Island Expeditions imprint

Date Events Related Fiction
Prehistoric Era (Old Races Era)
c. 10,000 BR All of the elven tribes unite as the Empire of Lyoss (far to the east beyond the Bloodstone Marches).
c. 8500 BR Feud of Ages begins among the dwarves.
c. 8200 BR Feud of Ages ends Stone Lords of the Thirteen Great Clans settle in Ghord.
c. 7500 BR The Dwarven Moot composed of the Hundred Houses in Ghord is established; Dwarves are granted the lore of arcane magic by their gods with strict rules regarding its use.
c. 6500 BR The Canon of the True Law is discovered at the ruins of Icthier by tribes of nomadic humans. Menoth worship begins.
c. 6000 BR Many tribes of nomadic humans begin settling into agricultural communities around Ancient Icthier. Cinot is credited with teaching agriculture to early tribes.
c. 5500 BR Menite priests Belcor and Geth lead Exodus northward from Ancient Icthier in search of more fertile lands.
c. 4800 BR Humans begin settling around the Black River at the Valley of Morrdh.
c. 4250 BR The elves begin to build the mystical Bridge of Worlds in order to span the gap between Caen and the Veld.
c. 4000 BR The Bridge of Worlds is completed and the elven gods come to Caen, whereupon the bridge explodes and destroys Lyoss.
c. 3900 BR Shyrr is founded along with other great cities in Ios.
c. 3700 BR Molgur tribes dominate most all of western Immoren and vie for control.
c. 3500 BR Lords of Morrdh unite settlements, creating the first civilized kingdom of humans. Morrdh begins claiming Molgur territory. Toruk creates his dragon brood.
Warlord Era
c. 2800 BR Warrior-priest Valent Thrace establishes the Hold of Calacia. Defenders of Thrace
c. 2230 BR Priest King Golivant of Calacia is born.
c. 2200 BR Priest King Golivant drives the Molgur tribes from the Wyrmwall. Priest King Khardovic is born. The Kalmieri: The Saga of Horfar Grimmr
c. 2175 BR Priest King Golivant dies and his kingdom breaks up.
c. 2170 BR Priest King Khardovic founds the Kingdom of Khard.
c. 2050 BR King Golivant III re-conquers Calacia and renames it Caspia.
c. 2045 BR Priest King Khardovic dies.
Thousand Cities Era
c. 1930 BR The Twins, Morrow and Thamar, are born.
c. 1900 BR The Twins, Morrow and Thamar, ascend after the march to Caspia. The Cult of Morrow begins to spread.
c. 1880 BR Menite priests initiate the Purging.
1866 BR Orellius I founds the Divinium in the Wyrmwall Mountains.
c. 1850 BR Rab Vinstra leads the Midar from Morrdh and establishes the Midar Kingdom.
c. 1690 BR Kossite, Skirov, and Khardic tribes battle for regional dominance.
c. 1670 BR Plague ravages Kossite and Skirov tribes. Khards seize Molga and rename it Khardov.
1612 BR Human clans unite establishing Thuria. Trollkin migrate northward.
c. 1500 BR The kingdom of Morrdh disintegrates due to causes unknown.
c. 1450 BR Khardov, the largest city of the north, begins exercising dominance over neighboring territories, primarily through force of arms.
1421 BR Sveynod Skelvoro declares himself first Emperor of Khard.
1415 BR Khard-Kos War begins.
1387 BR Toruk kills and consumes the athanc of the dragon Gaulvang.
1382 BR Kos surrenders to the Khards ending the Khard-Kos War.
1370 BR Several allied warlords establish the nation of Tordor.
1330 BR Horselords join the Khardic Empire
1322 BR Tordoran Conquest of Thuria begins.
1313 BR Tordor annexes Thuria ending the Tordoran Conquest.
1277 BR Most Skirov chieftains renounce the Devourer, convert to Menoth, and pledge loyalty to the Khardic Empire.
1250 BR Primarch Lorichias is assassinated by Khorva, a Menite scrutator. Asc. Katrena appears and slays Khorva in a massive display of power; ascension of Sc. Khorva.
1141 BR Khardic Empire attacks Hellspass.
1118 BR Hellspass War ends with ogruns swearing an oath to Khardic governors.
1102 BR Umbrey declares itself an independent principality from the Khardic Empire.
1100 BR Voldu Grova writes the earliest records of alchemy and refers to crude liquid explosives.
1073 BR Kingdom of Rynyr is established.
c. 1000 BR Toruk is forced from the mainland by his brood and relocates to the Scharde Islands.
940 BR Printing press with moveable type is invented by Rector Janus Gilder.
840 BR The Divine Court leaves Ios in search of a means to return to the Veld.
838 BR Aeric discovers Nyssor in an icy chasm. Nyss settle in the far north.
822 BR The Long Sun, a prolonged drought, kills over one million Immorese natives.
821 BR The Horselord Wars begins between the Umbrean princes and the Khardic Empire.
743 BR Drago Salvoro creates the first steam engine.
716 BR Korska is conquered and the Umbrean princes swear fealty to the Khardic Empire ending the Horselord Wars.
714 BR Korska, dubbed Old Korska, is made the eastern capital of the Khardic Empire; Khardov remains the primary seat of power as the western capital.
712 BR Morrowans move the center of the church from the Divinium in the Wyrmwall Mountains to the newly founded Sancteum in Caspia.
c. 700 BR The dragon Halfaug begins terrorizing the far north.
664 BR Khardic Empire reaches its height.
Orgoth Occupation Era
600 BR Orgoth blackships land in western Immoren and begin conquest of the Thousand Cities.
c. 600 BR The Wyrmcycle Saga is penned.
593 BR Tordor surrenders to the Orgoth after its powerful navy is utterly destroyed.
586 BR Western Caspia falls completely under Orgoth control. Stone From Blood
581 BR Orgoth invasion stalls at the southern provinces of the Khardic Empire.
569 BR Khardic Empire falls to the Orgoth; Old Korska is completely destroyed.
542 BR Orgoth armies conquer Rynyr.
538 BR Toruk destroys an Orgoth fleet bound for the Scharde Islands.
433 BR Orgoth Empire exercises absolute power over the kingdoms of men in western Immoren.
370 BR Orgoth are said to have slain an unnamed dragon at Uld Vroggen. The dragon’s athanc is placed in a temple; within the month the athanc hatches and the wyrmling burns the temple to the ground.
360 BR The Convergence of Cyriss makes a breakthrough in soul vessel technology Forces of Warmachine: Convergence of Cyriss (Mk2)
c. 150 BR Thamar negotiates the Gift of magic and imparts it to men. Oblivion
140 BR The Rivening: almost all elven clerics lose their power. Forces of Warmachine: Retribution of Scyrah (Mk2)
137 BR First Immorese person with sorcerous abilities discovered at Tarna.
96 BR Sebastien Kerwin, the Father of Wizardry, circulates his study of the principles of arcane magic entitled Dissertations on Thaumaturgical Formulation.
90 BR Sebastien Kerwin pens The Essence of Divine Magic.
81 BR Sebastien Kerwin tutors wizards and institutes the Arcanist’s Academe.
73 BR Sebastien Kerwin pens Principia Arcana Magus.
69 BR Orgoth commit the Vicarate Slaughter; over 500 priests are slain.
67 BR Sebastien Kerwin founds the Circle of the Oath.
64 BR Sebastien Kerwin theorizes the arcanodynamic accumulator and rune plate in his book Synthesis, the first text on mechanika.
63 BR Orgoth destroys Arcanist’s Academe; Sebastien Kerwin thought slain but his body is never recovered.
34 BR Scyrah returns to Shyrr, but will not speak of the fate of the Divine Court.
25 BR The Order of the Golden Crucible is founded by survivors of the Circle of the Oath.
1 AR Beginning with an uprising in Fharin, the Rebellion is declared against the Orgoth by the Iron Fellowship.
7 AR Iron Fellowship is utterly destroyed by the Orgoth.
26 AR Oliver Gulvont, alchemist of the Golden Crucible, creates the first handheld firearm.
32 AR Orgoth are temporarily repulsed from much of Tordor after the Battle of the Hundred Wizards.
40 AR Orgoth recapture Tordor and put all known wizards to death.
c. 80 AR Alchemists of the Golden Crucible build the first rifles with the patent pinlock fire mechanism.
84 AR Rynyr liberated by rifl e-wielding revolutionaries dubbed the Army of Thunder.
85 AR Army of Thunder cuts off Orgoth supply routes in Midfast and Merin.
86 AR Orgoth armies reclaim Rynyr except for Leryn, slaughtering the Army of Thunder and its supporters.
93 AR Rip lung kills thousands in Rynyr, Tordor, and Caspia and is ended in part by Asc. Corben prior to his ascension.
107 AR Victor Baerd creates the fi rst arcane rune plate based on Kerwin’s theories.
111 AR Fraternal Order of Wizardry founded.
147 AR Umbrean horselords lead armies of nomads and liberate Korsk and Rorschik.
160 AR Iron Alliance forms.
177 AR Elias Decklan meets with the Council of Ten to suggest the creation of the Colossals.
181 AR Iron Alliance begins the construction of secret Colossal factories.
185 AR Khards secretly begin construction of Colossals.
188 AR Orgoth destroy Khardic Colossal factories.
191 AR The first Colossal emerges from a hidden factory in Caspia.
198 AR The Iron Alliance mounts a multipronged assault against the Orgoth. The Iron Alliance begins liberating large territories. Orgoth initiate the Scourge.
201 AR The last Orgoth depart from western Immoren.
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Date Event Related Fiction
Iron Kingdoms Era
202 AR The Council of Ten ratifies the Corvis Treaties and defines the modern Iron Kingdoms.
211 AR Steam & Iron Workers Union is founded in Caspia.
c. 220 AR Cygnar and Ord begin building steam-powered riverboats.
233 AR Order of Illumination is founded in Caspia by Vigilant Magnus Severin Copernicum.
241 AR Magnus Bastion Rathleagh creates the first steamjack with the aid of the Steam & Iron Workers Union.
242 AR Trollkin uprising to reclaim lost lands leads to the First Trollkin War in Ord and Cygnar. Larkholm is pillaged and burned to the ground by Cryxian raiders.
243 AR Greylords Covenant forms in Korsk.
247 AR First Trollkin War ends as trollkin are beaten back to their warrens.
250 AR Khador invades Ord and Llael beginning the Colossal War.
257 AR Khador is defeated by a coalition of Ord, Llael, and Cygnar.
262 AR Second Trollkin War begins in Cygnar.
267 AR Second Trollkin War ends with King Woldred the Diligent traveling to Hadriel Fens for peace talks. First warjacks are built in Caspia.
277 AR Larkholm is rebuilt and renamed New Larkholm.
283 AR Cyriss is discovered by Adept Aldophous Aghamore, an astronomer of the Fraternal Order; Cult of Cyriss is founded shortly thereafter.
286 AR Colossal Guard formally disbands. King Woldred the Diligent drafts the Accord-By-Hand Covenant.
290 AR King Malagant the Grim begins persecution of Menite clergy in Cygnar and has over 200 priests hanged.
293 AR King Malagant the Grim names the Church of Morrow the offi cial religion of Cygnar. Khador begins border war with Cygnar. Khador recruits Tharn.
294 AR Khadoran Institute of Engineering is established in Korsk.
295 AR Queen Cherize Vanar disappears on the Lost Day. King Malagant the Grim dies soon after.
304 AR Construction of Stasikov Palace is completed.
305 AR Khadoran forces and their barbarian allies are destroyed during the Siege of Midfast. Ascension of Asc. Markus after he is killed during the Siege.
313 AR Border Wars offi cially end. Ord cedes Port Vladovar to Khador. Khador cedes Laedry to Llael. Cygnar and Llael offi cially become allies.
326 AR Fortress of Northguard complete.
350 AR First recorded sighting of Deathjack.
356 AR Father Ghil Lucant, a priest of Cyriss, discovers a planet which is named after him.
390 AR The dragon Everblight destroys Issyrah and is slain by an elven army. Everblight’s athanc is said to be buried at the Top of the World. Ethrunbal Rises
393 AR Khadoran Mechaniks Assembly is founded.
464 AR Khador invades Ord after long disputes over piracy.
468 AR Peace declared between Khador and Ord after Cygnar intercedes.
475 AR Visgoth Sulon declares himself Hierarch and organizes a pilgrimage; thousands of Menites journey to Caspia.
478 AR Construction is completed on the Korsk- Skirov Rail Line.
482 AR Cygnaran Civil War begins in Caspia between Menites and Morrowans.
483 AR Coin War begins between Khador and Llael.
484 AR The Cygnaran Civil War ends with the death of Hierarch Sulon. Protectorate of Menoth is established. Sul is officially founded. Coin War also ends.
504 AR Idrian tribes submit to Protectorate rule. Protectorate and Llael begin fighting over mineral rich lands in the northern Marches; Llael concedes after minor skirmishes.
510 AR Khadoran King Ruslan Vygor attacks Cygnar starting the Thornwood War. Personal Initiative
511 AR Thornwood War ends after the Battle of the Tongue in which an outnumbered Cygnaran force defeats the Khadoran army. King Ruslan Vygor is killed in battle.
546 AR Serfdom is abolished in Khador.
551 AR Kayaz Simonyev Blaustavya founds Blaustavya Shipping & Rail.
566 AR Deathjack is spotted at Porsk and Skirov.
570 AR Makeda begins her rise to power within the Skorne houses Instruments of War
576 AR King Vinter Raelthorne III dies. Vinter Raelthorne IV crowned king of Cygnar. Raelthorne IV begins purging political enemies.
579 AR King Vinter Raelthorne IV creates the Inquisition.
580 AR Young Orsus Zoktavir’s family is slaughtered in a Tharn raid The Butcher of Khardov
581 AR Ios abruptly closes its borders to outsiders.
582 AR Arius becomes the Primarch of the Church of Morrow. Vahn Oberen takes control of the Inquisition. Commander Adept Sebastian Nemo invents the storm glaive.
583 AR King Vinter Raelthorne IV passes the “Edicts Against Unlawful Sorcery and Witchcraft” outlawing sorcery. 584 AR Scharde Invasions begin. The first sorcerers are put on public trial in Corvis; two men and five women are hanged in Widower’s Wood; over 250 people are executed for “unlawful sorcery” throughout Cygnar and Llael.
587 AR Ayn Vanar XI is crowned queen of Khador. Orsus Zoktavir commits the Boarsgate Massacre.
588 AR Scharde invasions end. Garrik Voyle becomes Hierarch of the Protectorate of Menoth. Forces of Distinction VII
591 AR - Better Left Forgotten No Quarter #03 or No Quarter Collection #1
591 AR Young Allistar Caine is recruited into the Sons of the Tempest by Asheth Magnus The Way of Caine
593 AR Infamous Corvis Coven Witchcraft Trial commences in Corvis in which five women are beheaded. A Moment of Silence
594 AR Leto Raelthorne succeeds in a coup against King Raelthorne IV. Leto is crowned king of Cygnar.
595 AR Llaelese King Rynnard di la Martyn dies without an heir, beginning long debates. Prime Minister Lord Deyar Glabryn IX is appointed by the Council of Nobles to govern Llael.
595 AR - Stone & Blood
598 AR - The Last Hunt IK Excursions Se1 Vo2
596 AR D.H. Wexborne, captain of the Mercarian ship Seacutter, is the first Immorese sailor to return from Zu.
601 AR Deathjack wipes out the Red Fist mercenary company along the Cygnaran-Khador border.
601 AR The mysterious weapon known as the Witchfire wrecks havoc on Corvis The Witchfire Trilogy
601 AR Captain Shae stages a mutiny, leading to the creation of the Talion Charter The Shae Mutiny No Quarter #11 or No Quarter Collection #1
601-603 AR Warmachine Prime: Remix; the Warmachine narrative beings
602 AR The Protectorate of Menoth builds secret factories to produce warjacks. Deathjack assaults the main gates of Fort Faulk.
602 AR - Step Outside IK Excursions Se1 Vo4
603 AR Vinter Raelthorne IV invades Corvis with Skorne allies. The Harbinger of Menoth is discovered and brought to Imer to meet Hierarch Garrik Voyle. The Witchfire Trilogy, Warmachine Prime, Pieces on a Map
604 AR Khador launches a full-scale invasion of Llael. Cygnar declares war on Khador in response.
604 AR - Conversion No Quarter #48
605 AR Narn of Ios hunts a dangerous human mage in the mountains of Khador. Judgement Called to Battle: Vol 1
605 AR Khador defeats the Llaelese army and pushes Cygnar out of Llael after the fall of Merywyn. Riversmet is burned to the ground. The Order of the Golden Crucible surrenders Leryn to Khadoran forces without a fight. The Golden Crucible agrees to produce blasting powder exclusively for the Khadoran military. The Harbinger of Menoth calls upon all Menites to relocate to the Protectorate. Hierarch Garrik Voyle calls a Crusade to reclaim western Immoren. The Protectorate attempts to raze the walls of Caspia. Cygnar counter attacks Sul. Protectorate forces led by Feora, Priestess of the Flame, burn the Llaelese village of Myrr to the ground. Cryxian raiders strike deep into Cygnar, poisoning crops and burning grain silos as far as Bainsmarket.
606 AR Battle of the Temple of Garrodh. Cygnaran forces breach the walls of Sul. First Battle for Northguard ends in Khadoran defeat. Sul-Menite Northern Crusade launched and marches into Occupied Llael. Queen Ayn Vanar declares herself empress of the new Khadoran Empire.
607 AR Cygnaran siege of Sul broken. Sul-Menites counter with an assault on Caspia, resulting in the near-capture of the Cygnaran capital before the death of Hierarch Garrick Voyle. Severius named new hierarch of the Protectorate of Menoth. Khadoran forces lay siege to Northguard once more and in the Second Battle for Northguard emerge triumphant. Broken Cygnaran forces retreat south to Point Bourne, Corvis, and Stonebridge Castle, ceding the Thornwood to the Khadoran Empire. Cygnaran city of Fellig cut off in the retreat, leaving it isolated. Ordic military peacefully occupies Fellig to prevent its capture by Khador.
608 AR The new year brings a tense cease-fire along the Dragon’s Tongue River between Khador and Cygnar, while a similar cessation of hostilities holds between the garrisons of Caspia and Sul. Increased fortifications are erected along borderlands between Khador, Cygnar, and Ord. War Torn Alliances
608 AR-611 AR The bulk of the Mk2 Warmachine/Hordes narrative takes place. I will be expanding on this section over time Scars of Caen
611 AR Sightings of Grymkin, creatures thought to exist only in childrens fables and myth, begin to increase across the Iron Kingdoms Crossroads of Courage
612 AR The Nonokrien Order of Infernals execute a massive invasion of Western Immoren. Decades of work by thousands of secretive cultists leave the Iron Kindgoms reeling as horrors from beyond Urcean assault nearly every major city simultaneously. Oblivion & The Henge Hold Scroll
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Would love to see these pdfs on Drive Thru being able to be printed. Miss the novels.

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Recent Era: 603 AR - 612 AR

This section provides a detailed breakdown of the timeline of the narrative story of Warmachine starting with Warmachine Prime. The formatting of this table is slightly different than previous sections in an attempt to make it easier to track the denser story.

Depending on the fiction in question it’s not always clear how to specifically date events. While most fiction for the wargame starts with the year it takes place this is not always the case. Some fiction has a specific day or season, others have just the year. A rare few don’t have a date. I will be using a backup of the official Complete Chronological IK Fiction post by PPS_Mike (who I believe is Mike Ryan but I could be wrong) from the old forums as my primary source and list stories in the order they are listed in that post.

That post, however, was last updated in 2015, so for anything released after 2015 I will follow these rules:

  • If no year is listed I will try to place it near other fiction that is related.
  • If only the year is listed I will list it before stories with a specific date in the same year
  • If no date is listed and I can’t figure out where to place it I will post it at the end of the timeline pending better info.

Abbreviations
FoW = Forces of Warmachine Mk2
FoH = Forces of Hordes Mk2
NQ = No Quarter Magazine
NQP = No Quarter Prime Magazine
IKE = Iron Kingdoms Excursions series (Links below are for individual volumes; Season 1 is also available as a collection)

Date Title Source
603 AR
Ashes to Ashes Prime
Summer Failure is Not an Option Prime Mk2
604 AR
Glaceus 15 Dead Stop NQ #37, NQ Collection V1
Conversion NQ #48
Late Fall Judgment Called to Battle Volume 1
Hold Back the Dark IKE - S2V2
Khadoven Frost and Thunder Prime Remix
Ashtoven Mutagenesis Novella
Doloven Escalation Note: This is the start of the Escalation narrative that covers multiple years
Mercenary Contracts NQ #1
605 AR
Winter Advanced Tactics Rites of Passage
The Legion of Everblight Primal
Replacement Parts IKE - S1V4
Tempen 15-16 Patriot’s Crucible NQ #46
Heartfire Called to Battle: Volume 1
Cinten Guts & Gears: Doom Reavers NQ #46
Haley, Part III: Loyalty
Katesh 12 Liberator IKE - S2V2
Late Summer On a Black Tide Rites of Passage
Doloven Scrap Ante IKE - S1V2
Ashtoven 13 Haley, Part 4: Courage
Duel with the Dead IKE - S2V2
606 AR
The Pendrake Encounters NQ #1-9, 11
Called to Arms 2008: Tour 1 Note: This narrative covers events running from 606 AR to Glaceus 19, 607 AR
Glaceus Escalation Note: This is the end of the Escalation narrative that covers multiple years
Glaceus 13 No Ground Left Unhallowed NQ #6
Early Gentleman’s Game IKE - S1V1
Glaceus 7 - Casteus 4 Called to Arms 2007: Winter
Tempen 21 - Cinten 28 Called to Arms 2007: Spring
Casteus - Rowen Apotheosis Apotheosis
Trineus 8-14 Under the Shadow Called to Battle: Volume 1
Traitor’s Ambush NQ #3
Cinten 28 Extripation NQ #7
Cinten 28 Warrior’s Telos NQ #47
Rowen Zero Tolerance NQ #3
Solesh-Ashtoven Superiority
Octesh-Katesh Called to Arms 2007: Summer
Early Fall Extraordinary Zoology Novella
Doloven We Have Orders NQ #16
Doloven 18 Snow, Mud, and Blood NQ #16
Bond of Brothers NQ #5
The Pendrake Encounters NQ #1-5
Doloven-Ashtoven Primal Primal
The Pendrake Encounters NQ #6-9, 11
The Worthy IKE - S1V2
Spread Thin NQ #5
Lying in Wait NQ #5
Caged Beast NQ #6
Strength of Stone NQ #6
The Lit Fuse NQ #6
Powder Keg NQ #11
Fall Portents of the Divine NQ #18
607 AR
The Better Part of Valor NQ Collection: Volume 1
Worthy NQ #50
Trineus Murder in a Circle of Crows NQ #11
Trineus Scores to Settle NQ #13
Evolution Evolution
Early Spring Gypsy’s Luck Rites of Passage
Tempen 21- Cinten 28 Summer Rampage Called to Arms 2008
Cinten Know Thy Enemy NQ #14
Spring Tongue-Tied IKE - S1V3
Late Spring The Hunter Hunted NQ #14
Rowen Bull Snapper & Blackhide Wrastler NQ #51
Rowen 7 - Solesh 14 Bloodstone Borderlands Called to Arms 2008: Tour 2
Broken Coast Raids Called to Arms 2008: Tour 3
Solesh-Octesh 28 Caspia-Sul Incursion Called to Arms 2008: Tour 4
Kin of the Blood Primal MkII
Destiny of a Bullet Called to Battle: Volume 1
Force Wall NQ #54
Replacement Parts IKE - S1V4
Legends Legends
Tempen-Katesh Into the Storm Novel
Octesh 26 Walking the Knife NQ #49
Octesh 14 - Katesh 2 Lessons of War NQ #50
Katesh Not Everyone Dies NQ #28
Katesh Moving Targets Novella
Goloven Night of the Necrotech Novella
A Tyro’s Crucible Rites of Passage
Goloven-Ashtoven Metamorphosis Metamorphosis
Goloven Faith in Nothing NQ #23
Goloven 16 A Hill Too Far NQ #23
Innter Sanctum NQ# 43, NQ Collection V1
Ashtoven 14 Goin’ Solo NQ #20
Ashtoven 13 Retaliation of the Wilds Called to Battle 2009: Tour 1 (Story begins)
608 AR
Liberation of Umbery Called to Battle 2009: Tour 2
War-Torn Fronts Called to Battle 2009: Tour 3
Desperate Measures: Shadow of the Valley NQ #23
Thundercliff Peaks Shattered Grounds 2011
A Second Incident NQ #29
Spring Retribution of Scyrah FoW: Retribution of Scyrah
Spring Cygnar FoW: Cygnar
Spring Dark Alliance NQ #52
Spring Protectorate of Menoth FoW: Protectorate of Menoth
Spring Khador FoW: Khador
Spring Cryx FoW: Cryx
Creed of the Contract FoW: Mercenaries
Early Answering the Call IKE - S1V2
Failure to Impress IKE - S1V4
Command Respect NQ #50
Swamped NQ #32
Unnatural Disasters FoH: Skorne
Stand at Scarleforth FoH: Trollbloods
Nature of the Beast FoH: Legion of Everblight
Fatal Judgement FoH: Circle Orboros
Appetite for Power FoH: Minions
Summer Straight Shooter IKE - S1V1
Nightfall Shattered Grounds 2010
Blasted Heath Shattered Grounds 2010
Blighted Shadows Shattered Grounds 2010
Prey NQ #34, NQ Collection V1
Warward Fortunes War-Torn Alliances 2012
Blood & Iron Novella
Late Summer Mercy and Wrath Rites of Passage
Wrath Wrath
Domination Domination
Immortal Remains NQ #39
Windless Waste Shattered Grounds 2011
Rotterhorn Shattered Grounds 2011
Sand Narrows Shattered Grounds 2011
Agents of Jhord NQ #42
Colossals Colossals
Victory in Retreat NQ #51
Debts Due NQ #45
Tomb of the Deathless War-Torn Alliances 2012
Ancient Emnity War-Torn Alliances 2012
Dark Secrets War-Torn Alliances 2012
Preservation NQ #44
Gargantuans Gargantuans
A Hero’s End IKE - S1V5
Beleagured and Besieged NQ #46
Second Sight NQ #49
Wild Reckoning NQ #52
Through the Darkness Novella
A Battle of Wills FoW: Cephalyx
Late Fall The Devil’s Pay Novella
Late Fall Dark Convergence Novella
Murder in Corvis Novella
Ashtoven 25 Vengeance Vengeance (continues to Glaceus 609)
609 AR
The Price of a Gift Rites of Passage
Exigence Exigence
Elements of Balance NQ #49
Scars of Caen Scars of Caen 2014
Ambush NQ #55
2 Likes

What happened to the dragon-anthak which was fought over right before grymmkin?

I have a lot of my no quarters labeled with what is in them. Here’s a few things I have.

NQ7 has a lions coup scenario, and a comic of the events that took place.
NQ50 includes the siege of Caspia for Birk Kinbrace’s perspective
NQ60 includes a major assault during the Scharde Invasions

What you done is really really expansive. I love it! I’ll try to note anything I can that you can add.

1 Like

That storyline is concluded in the novel “Wrath of the Dragonfather”, which you can get digitally from Amazon or at the DriveThruRPG link in the top post here.

Looking for some feedback/suggestions on the formatting of this timeline. Originally my plan was to copy the timeline from the old PP website and add links to fiction in the appropriate spots. This is running in to a few problems.

  • Events in the timeline for a given year don’t necessarily have anything to do with fiction from the same year. This means that some years have an entry in the “Related Fiction” column that isn’t actually related at all to the event described on the timeline, it just happens to take place around the same time. Similarly, for fiction that takes place in a year that isn’t on the timeline I have no event to put in the timeline unless I summarize the story being linked.

  • Once the Warmachine storyline kicks off the density of fiction goes way up. Between all the No Quarters, leagues, novels, and anthology books there’s going to be years with a dozen or more entries for Related Fiction.

  • I had the idea at one point to provide collections for specific factions or characters so that someone who wants to read about, say, Kromac could easily find all the places Kromac is mentioned. This isn’t really compatible with the timeline in its current format. It may just end up needing to be its own topic either way.

The third question is one further down the line so I’m back burning that for now, but I’m looking for suggestions or ideas on how to tackle the first two issues.

One thought I had was to keep the timeline mostly as-is and rename the third column to “contemporary fiction”. This could go hand-in-hand with merging any places where the same year shows up multiple times with a single line for the year and bullet points for multiple entries in that same year if the forum formatting allows for it.

Another idea would be to split out the fiction links timeline and the summary timeline, but I’d rather not do that because I like the idea of being a single stop for referencing.

For the timeline of the Warmachine narrative itself the only idea I have to is make a few Replies just breaking that down in greater detail and linking to those replies from the original Topic post.

If anyone else has thoughts or ideas please let me know. I’d like this to be a powerful and convenient resource for sorting through the trove of fiction that has previously been somewhat scattered and how to track down and I’d love to hear what people think about the best way to do that.

For the dense events or anything that spans a lot of time it might be best to just let it at starting times. And yeah I would just expect the warmachine years to just be long, probably no way around that

Yea I’m thinking I probably just need to break out different posts for each edition story so I have space to hit the major points

Maybe put start and end dates.

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Feedback/suggestions on the formatting of this timeline.

Split the time-line to region/major characters lines.

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Mayyybe? I feel like that gets really complicated though because of how they overlap. Even splitting it into “Warmachine narrative” and “Hordes narrative” suddenly becomes duplicative once the dragon athanc plotline starts and you get Circle, Cryx, Legion, and Cygnar all interacting.

I would like to have a separate resource for tracking different characters’ appearances eventually, but I think that might be best as it’s own thing after the overarching timeline is done.

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Sure, but think it like an excel sheet: Each column is character/area. Once the interaction takes place just copy-pasta interaction to each cell like ‘battle at X’ for Nemo, Butcher and whoever.

I think that would be great for a spreadsheet, but I want to make sure this stays easily-readable on this forum and a spreadsheet with 100 character columns will not look good here lol. Three columns is already pushing the available space.

Don’t suppose you’d mind it if I copied some of the dates you have for the spreadsheet of content listings?

I’m not sure what’s there that you’re missing, but it should be straightforward enough to cross-reference.

Of course, no problem at all! If you find anything I’m missing please let me know and I’ll get it added.

I’d love to find a way to get links to relevant videos of yours in there too!

At the moment, I don’t think linking my content will be of much use, very little of it is particularly of that chronicle kind of presentation which would fit with this timeline (or covers such a long span of time, it’s a little impractical). Also I’m taking a hiatus to get things sorted out (and figure out some sort of motivation again).

In the meantime, though, I can provide a link with some(/most?) of the free WMH-related content (all in pdf form) which I was able to source, which some may find useful if they want to print out for themselves… (the content covers MkII league content (if someone can source the MkI league content in a presentable format, that’d be great), the MkIII starter warnoun short stories, and Acts of War III)

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Big update today!

Finally finished the timeline of Mk2 up until Vengeance, which means that everything from the thread on the old forums is up here now. I provided links to as many sources as I could find right away but I will continue trying to fill those out for works that are still available digitally.

Next will be organizing the rest of the Mk2 fiction onto the timeline. Anthology books and novels should be fairly easy, but it will take time to go through NQ, NQP, and free fiction to get that sorted.

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